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 Illusion Temple Event

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SlashD
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SlashD


Posts : 62
Join date : 2010-04-24

Illusion Temple Event Empty
PostSubject: Illusion Temple Event   Illusion Temple Event I_icon_minitimeMon Apr 26, 2010 6:30 am

Illusion Temple is a PVP event for maximum 10 players and minimum 2 players. Illusion temple Gate are open each one hour.
We must have an Invitation.
We must mix Old Scroll and Potion Of Blood. It drops from lvl +1 to +5.
We mix them in Chaos Goblin Machine this same way as BC and DS invitation.

Illusion Temple Event 137d8a59a4be0a8bf5be9488cf196bb0
When We have Scroll of Blood, we must go to Lorencia or Elbeland to NPC Mirage The Mummy.
Illusion Temple Event Npc

ILLUSION TEMPLE LVLS:

1.50-93
2.93-120
3.120-140
4.140-182
5.182-240
6.240-400

WAITING ROOM:
Illusion Temple Event Waitingroom
Gates are open only 5 minutes since it open.
When we enter to the Temple we get in a Waiting Room
When the gates close, the Event will start in one minute

TEAMS:

Red Team Skin
Illusion Temple Event Czerwoni

Blue Team Skin
Illusion Temple Event Niebiescy

INTERFACE:
On the Minimap we can see ball position and our team position.

Illusion Temple Event 66b6f929338d2b1e52678097e283c71a

Illusion Temple Event 39bf824abfc6c9bec02383519c98ab55

SPECIAL SKILLS:

For each killed player we get five skill point
We can use this skill with "shift" button .

Magic Shield Order

Usage cost: 5 pt
Mana cost: 30
function:Prevents 100% of DMG, duration 15 sec

Resistance Order

Usage cost: 5 pt
Mana cost: 30
function: Paralyzes the enemy for 15 sec.

Tracking Order

Usage cost: 10 pt
Mana cost: 30
function: Teleports you to the Ball

Freeze Time

Usage cost: 5 pt
Mana cost: 30
function: Takes enemy 50% of SD

STATUE:
Illusion Temple Event Statue

On the event map are 2 statues. Each has an Event Ball
Only one ball can be taken at once.
The statues appear again when any team returns the ball


PEDESTAL:
Illusion Temple Event Podest

Each team has owne pedestal in own base.
It is used to gather the balls for which we gains team points .


EVENT RULES:

We have to gain as much points we can .
The Player carrying the ball moves in slow motion.
If the player with ball get killed or dc'ed or he leaves the event, the ball will fall on the ground.
The ball can be picked up by any player on the event.


WINNING:
The team which gain 7 points first (return the ball 7 times) or has most points when the event end, wins.
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